Recently Intrepid Studios released a video on the Cleric which showcased their abilities from Levels 1-10. This has given us an in-depth insight to what Intrepid is planning for the Cleric Play Style. New players should be advised that while the role of a Cleric in party play is to be a healer/support that does not mean Clerics cannot build into a Damage Dealing spec if they wish to.
Cleric Class Combinations
The 8 Cleric Class combinations are:
Role of a Cleric
The role of the Cleric is primarily the main healer/support for party play in Ashes of Creation. This does not mean that Clerics are heal-bots, defensively or cannot spec into a damage build. As masters of both life and death, Clerics through their class choice and the augment system will be able to build into a damage specialization.
Players have questions if a Cleric in a damage dealing spec will be able to do damage on par with the primary damaging dealing classes. While we do not have an answer for that from Intrepid, it is highly unlikely. If Clerics could spec into a DD option potent enough to rival pure Damage Dealers, then that would unfairly skew the weight of the class, giving Clerics more value as they would able to dual-purpose as both healers and damage dealers. What is more likely is that clerics will be able to build into a competent enough spec which can handle small group/solo questing and leveling, but they will not be able to be a substitute to a pure damage dealer.
The following list is the list of Cleric abilities known for levels 1-10. This list represents only the Rank 1 abilities. We do not have an official list of the Rank 2 and Rank 3 abilities. When that list becomes available the chart will get modified.
|Ability Icon||Ability Name||Ability Description|
|Benediction||Chain Heal that heals up to 3 targets.|
|Castigation||Lashes your target with holy energy, dealing direct damage. Provides health regeneration and mana restoration for you and surrounding allies.|
|Damnation||Curses your target dealing holy damage over time and lowering their damage output.|
|Devotion||A swift act that heals your target.|
|Divine Censure||Throws a radiant spear at the target, dealing damage. Any time the target is attacked the attacker has a chance to get healed.|
|Exorcism||Holy powers rips at your targets spirt channeling damage over time. A holy energy blast damages nearby enemies at the end of the channel.|
|Hallowed Ground||Fills the surrounding area with radiant energy, damaging energies and healing allies.|
|Judgement||Holy power crushes your target, dealing direct damage and lowering their damage mitigation.|
|Resurrection||Resurrects a dead ally.|